﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace TnaguTetris.Klassid
{
    /// <summary>
    /// Suvaline klass debugimiseks.
    /// </summary>
    class Debug
    {
        SpriteBatch spriteBatch;
        public void drawString(string str)
        {
            spriteBatch.DrawString(Game1.font, str, new Vector2(2, 450), Color.White);
        }
    }
}
